About me

I am pursuing my Ph.D. degree at Oregon State University working under Dr. Lizhong Chen’s advice. I am currently focusing on computer architecture related research, especially AI assisted computer architecture design. Before this, I also delved into the GPU architecture optimization, especially the memory subsystem. The proposed Cache Access Reordering and Dynamically linked MSHR can significantly improve the memory subsystem efficiency.

Before joining Oregon State University, I studied at Beijing University of Chemical Technology (BUCT). I got my Master and Bachelor degree from BUCT at 2015 and 2012 separately. At that time, I mainly focused on the embedded system development, which involves biomedical devices, and fault diagnosis devices development.

I am always eager to broaden my horizon through meeting and working with new people in similar fields.

News

Education

  • Ph.D., School of Electrical Engineering and Computer Science, Oregon State University, Advised by Dr. Lizhong Chen, GPA:4.0
  • M.S., School of Information Science and Technology, Beijing University of Chemical Technology, Advised by Jinji Gao, Zhinong Jiang, Xianbo Qiu, GPA 3.31
  • B.E, School of Information Science and Technology, Beijing University of Chemical Technology, GPA 3.73

Research Interests

  • Computer Architecture
  • GPU Architecture
  • AI-assisted Computer Architecture Design
  • Machine Learning

Courses

At Oregon State University

  • ECE572 Computer Architecture
  • ECE570 High Performance Architecture
  • ECE599 Interconnect Network
  • ECE560 Stochastic Signal and Systems
  • ECE550 Linear System Theory
  • CS550 Introduction of Computer Graphics
  • CS519 Distributed System
  • CS553 Scientific Visualization (Projects) (In Progress)
  • CS5775 Parallel Programming (Projects) (In Progress)
  • Machine Learning (Online)
  • Reinforcement Learning (Online)

Volunteer Experience

  • ISCA 2018 volunteer

Miscellaneous

Recently, I am very interested in computer algorithm. Some leetcode solutions can be found on my github.